Showing posts with label next gen gaming. Show all posts
Showing posts with label next gen gaming. Show all posts

Saturday, June 23, 2007

Combien coûte ce chien dans la fenêtre? Celui avec la queue de remuement.

Stuart Harling, currently being tried for the brutal murder of the nurse Cheryl Moss in April last year, is one of the latest figureheads of the unquestioned demonisation of video gaming in the media.
“… the defendant was a "loner and fantasist" who spent much of his time playing computer games and surfing the internet to fuel his interest in serial killers, knives, racism and pornography.”

One year later on the other side of the Atlantic, the murder of 32 people at Virginia Tech University by Cho Seung-hui was blamed on the influence of video games. In this particular case the hugely popular online shooter Counter Strike took the flak, largely thanks to the disturbingly swift cod-punditry by the infamous Jack Thompson. The well-known US anti-games campaigner once again lost no opportunity to bend a tragedy to his motives, flying in the face of a total lack of evidence: Click

The urge to jump to conclusions and strike out at the nearest scapegoat is familiar, and echoes the media coverage in 2004 after the murder of Stefan Pakeerah by Warren Leblanc in a Leicester Park. In this case it was the turn of Manhunt, an undoubtedly violent game by the developers of the Grand Theft Auto franchise, Rockstar. Stefan’s mother, Giselle, called for a ban on violent games as she saw Warren’s alleged obsession with the game as a core factor to his actions, despite the fact that the police discounted this possibility based on the fact that the murder was motivated by robbery:
which is more likely?
This didn’t stop several retailers withdrawing the game from sale in a bid to avoid unwanted negative attention.

This week’s news shows us that this time around, retailers may not even have the choice. The BBFC has rejected Manhunt 2 from gaining a certificate, making it illegal to sell in the UK and the first case of a game being totally banned to my knowledge.
The game has received an ‘Adults Only’ rating in the USA, (presumably equivalent to US cinema’s ‘NC-17’ or the UK’s ‘18’) but seeing as it has been developed for the Playstation 2 and Wii, and both Sony and Nintendo refuse to carry ‘AO’ rated games on their systems, this too is an effective ban on release.
Predictably, multitudes of enraged net-denizens have seen fit to lambaste the actions of the BBFC, and indeed of ‘the Man’, despite obviously having never played the game for themselves. There could very well be sound reasons behind the decision, but I can’t see how Manhunt 2 managed to distinguish itself from so many games for which violence is the sole raison d’etre, particularly the original game. Is it more depraved than Hostel? (a film I’ve not yet seen, merely because it seems like an excuse to see what torture scenes they can come up with, as opposed to something like Jason X which revels in violence and death scenes but does so in such a way that it’s hard to deny at least the attempt at black comedy)
At this point in the 5th generation of consoles, it’s hard to say what the qualitative differences are between gaming and films in terms of their effect upon the audience, but I can’t help but think that this is a 21st century version of the urge to cover up the penises of statues lest they tempt maidens into wanton acts of depravity.

Sure, that comparison is a bit facetious, but I think it’s worth comparing the cause/effect relationship. The existence of myriad examples of Beatles recordings doesn’t make me a massive fan, despite the fact that I like them. But the person who does take a big shine to the Fab Four is likely to spend a good deal of time and money tracking down all the different recordings they can lay their hands on.
A propensity for violence may not be in the same class of leisure-time pursuits, but it is hard to deny that someone interested in maiming or killing their fellow man is likely to hold an interest in violent games and movies, serial killers, weapons and suchlike. Most of these things are easily obtainable to all, but this doesn’t manufacture more psychos. In essence, the material does not generate the obsession, the obsession leads to seeking out the material.
On the other hand, in a move of heroic audacity, there is the possibility that Rockstar have purposely manufactured a totally OTT version of their game in order to garner reams of free publicity, before appealing to the review boards and submitting the ‘edited’/original version of the game, and then cashing in. This is highly unlikely however, in light of the fact that review copies had previously been sent to critics, offering the chance of highlighting such a scam, and perhaps more importantly the acres of negative commentary over the past months concerning the PS3 is likely to have dampened any enthusiasm for such a risky manoeuvre.

Besides the general criticism of the machine’s price-point, the lack of decent software, the hard evidence of slow sales (in the US in May, the PS3 barely shifted half what the 360 did, and less than a quarter of Wii units, whilst the first week of June saw the Wii outsell the PS3 8 to 1 in Japan) and the backfiring publicity stunts such as the fake fake blog and European God of War 2 launch party, the problems of Sony have been compounded by yet another poorly conceived sideswipe at video gaming.
The fuss over Manchester Cathedral’s use as a setting for part of Resistance: Fall of Man seems particularly bizarre.
Besides the fact that the game is undeniable science fiction, with the violence at the centre of the dispute aimed at the invading hordes of aliens into WW2-era Britain, games have featured real-life backdrops, including places of worship, for years, particularly in the many popular World War 2 shooters and strategy games.
Churches and the Vatican have long been the source of inspiration for many a violent and gory horror film, and it seems bizarre that the Church of England would choose this game at this time to pick a fight.


The fact that it gets mentioned in Parliament highlights the dangers of well-meaning but ignorant people sticking their oar in – yes violent games that are becoming increasingly photo-realistic may have an adverse affect on some young people who might play them (often despite these games being rated out of these children’s hands, blithely supplied by parents who give their kids GTA to shut them up on the one hand, and then open the Daily Mail floodgates with the other), but in the absence of any evidence whatsoever, why should games be treated any differently from movies and music?

Time and time again, otherwise rational human beings completely purge their minds of the idea that their fellow man was quite capable of committing heinous crimes in the days before games, movies and mass literacy, and in no smaller proportion than today.

-

After that more heavyweight fare, you may be in the need of light refreshment, and so I point to this video which shows a gamer in the making:


Also, feel free to have a read of my latest movie reviews, all accessible via the handy links section to the right, newest reviews are from the Duelist on up.
Apart from the viewing of movies, I’ve had my time eaten up thanks to my cave-in purchase of a PS2. I’ve already clocked the very violent, enjoyable and 18-rated God of War, and now I’m a good 30 hours into Final Fantasy 12, so I’m quite glad it’s been a rainy summer thus far.

Tuesday, May 01, 2007

Down. In the dark.


This little clip is both a test of embedding Youtube clips and an indication of the possibilities of Wii. See how much fun they're having? You could too.


What if you launched a console but nobody came?

Barely a month on from the next gen console war peaking with the release of Sony’s stunningly monikered PS3, it already seems as if an age has passed.

Not long ago Sony Europe announced their European Launch a huge success, after taking £100 million in the first two days.
Success

Such jubilation hardly sits well with the nigh-on simultaneous laying off of 160 Sony Europe employees, from mainly UK sources:
P45
And the rest of the Sony world isn’t necessarily safe:
Fear in Hi Def

In other news, Sony announced a PSP price drop:
Cheap, hand held fun
Hardly controversial at this stage in the console’s life, but the PS3 was offered at over 5% off the RRP (at less than £400) at numerous online sites just days after launch, lending weight to the theories that the hefty price tag is holding back all but the most ravenous Playstation fans. Now over a month later, the software is changing hands at £30 a go:
And not just the crap games
Sales for the third week after release have the freely available PS3 at 17,000 units, whilst the Wii, coming up to 20 weeks from UK release and still in short supply, shifted 25,000 units according to this:
DS still wins

Then this week there has been a media fury, predictably from the hateful Mail newspaper, about the European launch of the critically acclaimed God of War 2 on Playstation 2.
But this time they do have a point:
Goat slaughter and topless waitresses


As media stunts go this one’s pretty fucking weird.

So, it’s not a good sign for Europe. But what of the other main territories? Gamecube and Dreamcast died horribly in the UK, but in the US and especially Japan they enjoyed somewhat more success, so is the PS3 held back by the comparatively massive prices Brits have to pay?

For most of this year the Wii has been outselling the PS3 by two-to-one in Japan (with 360 sales barely a fraction of these) and the NPD US sales figures speak for themselves:

February sales figures:
Wii 335,000
360 228,000
PS3 127,000

March:
Wii 259,000
360 199,000
PS3 130,000

Then to top it all off, Ken Kutaragi steps down as the head of Sony’s Playstation division.
Jump or pushed?
Demoting oneself is rarely the action of a successful businessman.

In the UK it’s fair to say that the PS3’s initial (as in two day) success was fuelled by fans waiting a long time, but it is not being picked up by those who are only curious as it’s too big an investment, unlike the Wii, which offers something different from the norm that consoles have offered for a long time, and comes in at a comparatively budget price, as well as possibly offering some kudos thanks to it’s perpetually ‘sold out’ status at the moment.
A valid criticism of the Wii is that there are just too few decent games on the system, without delving in to the Gamecube catalogue, but the sales figures point to the fact that Nintendo have successfully hit the market of ‘non-gamers’, who aren’t too worried about a smaller crop of games as they buy them less frequently anyway. How this demographic will impact on software sales and therefore developer support is a worry for the future of the machine.

With all the negative press, it’s all too easy to assume that the PS3 is dead or dying, but with their still imposing brand name and dedication to producing decent software, it is more likely that this time around the battle of the formats will be on a much more level playing field.

For the first time I’m really torn between the machines on offer.
The Wii is a great little machine which more than any other promises of shiny potential that you haven’t even thought of yet. But at the moment it is plagued by a dearth of titles, and those that are available consist of an uncomfortably large proportion of lame kids’ movie tie-ins, ports of very old games from the last lot of machines with usually shoddy optimization for the new control system, the horrific curse of the ‘party game’ and only the distant promise of the Nintendo first-party blockbusters, which are all just nth generation updates of hoary old franchises anyway. I hope that that potential isn’t lost before it has a chance to be found.

The 360 is a great machine backed with great games, great looking, great sounding and great fun. But none of these games are any different than what’s been offered before. Lush graphics, sharp sound and some extended gameplay thanks to the extra horsepower, but the games on offer are the same games we’ve been playing for years. This isn’t necessarily a bad thing, as the resurgence of ‘retro gaming’ would attest. But it’s hard to get very excited about.

The PS3 isn’t much different, with the same sort of old-gen-game, next-gen-polish line up on offer, and the integrated Blu Ray drive is essentially the audio-visual equivalent – it like DVD, but looks and sounds better. Besides the free “Home” online service (compared to the 360’s subscriber service), the PS3 has little different to offer, more so as previously exclusive titles such as Devil May Cry 4 and Assassin’s Creed hop onto to the Microsoft platform, but there are promises shining through in the shape of games such as LittleBigPlanet. Click when you're linking

It’s a shame that Sony aren’t known for keeping their promises.

But rather than doom & gloom, things in the world of games are actually fantastic, because the people behind Lego Star Wars 1&2 are bringing out Lego Batman:


Now that Play.com are offering the Playstation 2 for only £69.99 I am so tempted that I can actually smell and taste it. I've long resisted the lure of the thing as it looked cheap and nasty, and seemed built that way judging from the number of friends who have had to return faulty machines, but there are a wealth of critically acclaimed games that just aren't available elsewhere.
I am desperate to play the God of War games thanks to what I've read about them, I've been dreaming of the gorgeous looking Okami for months -

- and others, such as Rockstar's Canis Canem Edit, the Devil May Cry games and the second volume of the Capcom Classics Collection have taunted me with their exclusivity.

I know that this path is that of madness, as even as I covet Sony's last gen dominator, dozens of unplayed Xbox and Gamecube titles call to me and a copy of Eledees for the Wii will shortly be joining my little library, but I almost can't help myself. Should I give in? I have the money, but will I ever have the time...

An Eledee. Or Elebit. Depends which country you're in.